Download and install Microsoft.DirectX.DirectSound.dll to fix missing or corrupted dll errors. Developer Microsoft Corporation Product Microsoft DirectX for Windows Description Microsoft Managed DirectSound Filename Microsoft.DirectX.DirectSound.dll. Recommended Download: Microsoft.directx.directsound.dll Repair Tool. This repair tool is designed to diagnose your Windows PC problems and repair them quickly. Rs 232 drivers. The modern DirectX Runtime is part of the operating system (OS), and symbols for the DirectX components (Direct3D, DirectInput, DirectSound, etc.) are provided as part of the OS symbol packages. DirectX 11 Runtime symbols are included in the Windows 7 and Windows Server 2008 R2 symbols packages available on the Microsoft website. The Directsound.dll library is a system file including functions needed by many programs, games, and system tools.This dynamic link library is produced by the Realtime Gaming. The Directsound.dll library is 0.01 MB. The download links are current and no negative feedback has been received by users. The DirectX end-user installation includes the D3DX, HLSL Compiler, XInput, XAudio, and Managed DirectX 1.1 components. Note that the DirectX Runtime (Direct3D, DirectInput, DirectSound) is not part of this package as it is included as part of the Windows operating system, and therefore cannot be installed or uninstalled.
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Microsoft DirectSound provides a system to capture sounds from input devices and play sounds through various playback devices using advanced 3-D positioning effects, and filters for echo, distortion, reverberation, and other effects. The following tables list the members exposed by the Microsoft.DirectX.DirectSound namespace.
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Classes
AccessDeniedException | The request failed because access was denied. |
AllocatedException | The request failed because resources, such as a priority level, were already in use by another caller. |
BadFormatException | The specified wave format is not supported. |
BadSendBufferGuidException | The globally unique identifier (GUID) specified in an audiopath file does not match a valid mix-in buffer. |
Buffer | Contains methods and properties used to manage sound buffers. |
Buffer3D | Contains methods and properties used to retrieve and set parameters that describe the position, orientation, and environment of a sound buffer in 3-D space. |
BufferDescription | Contains properties and methods that describe the characteristics of a new buffer object. |
BufferLostException | The buffer memory has been lost and must be restored. |
BufferTooSmallException | The buffer size is not large enough to enable effects processing. |
Capture | Contains properties and methods used to create sound capture buffers. |
CaptureAcousticEchoCancellationEffect | Represents a DirectSound capture effects object used to set and retrieve parameters on a capture buffer that supports acoustic echo cancellation. This object requires Microsoft Windows XP or later. |
CaptureBuffer | Contains properties and methods used to manipulate sound capture buffers. |
CaptureDevicesCollection | Represents a collection of DeviceInformation structures for each available capture device. |
CaptureNoiseSuppressEffect | Represents a DirectSound capture effects object used to set and retrieve parameters on a capture buffer that supports noise suppression. This object requires Microsoft Windows XP or later. |
ChorusEffect | Represents a DirectSound effects object used to set and retrieve effect parameters on a SecondaryBuffer object that supports chorus. |
CompressorEffect | Represents a DirectSound effects object used to set and retrieve effect parameters on a SecondaryBuffer object that supports compression. |
ControlUnavailableException | The buffer control (volume, pan, and so on) requested by the caller is not available. Controls must be specified when the buffer is created. |
Device | Contains methods and properties used to create buffer objects, manage devices, and set up the environment. |
DevicesCollection | Represents a collection of DeviceInformation structures for each available sound device. |
DistortionEffect | Represents a DirectSound effects object used to set and retrieve effect parameters on a SecondaryBuffer object that supports distortion. |
DSoundHelper | Contains helper methods and fields for DirectSound. |
EchoEffect | Represents a DirectSound effects object used to set and retrieve effect parameters on a SecondaryBuffer object that supports echo. |
EffectsUnavailableException | The effects requested could not be found on the system, or they are in the wrong order or in the wrong location; for example, an effect expected in hardware was found in software. |
FlangerEffect | Represents a DirectSound effects object used to set and retrieve effect parameters on a SecondaryBuffer object that supports flange. |
FullDuplex | Represents a full-duplex stream. |
GargleEffect | Represents a DirectSound effects object used to set and retrieve effect parameters on a SecondaryBuffer object that supports amplitude modulation. |
Interactive3DLevel2ReverbEffect | Represents a DirectSound effects object used to set and retrieve effect parameters on a SecondaryBuffer object that supports Interactive 3-D Audio Level 2 (I3DL2) reverberation effects. |
InvalidCallException | The method call is invalid. For example, a method's parameter might not be valid. |
Listener3D | Retrieves and sets parameters that describe a listener's position, orientation, and listening environment in 3-D space. |
NoAggregationException | The object does not support aggregation. |
NoDriverException | No sound driver is available for use, or the given GUID is not a valid DirectSound device ID. |
Notify | Sets up notification events for a playback or capture buffer. |
ObjectNotFoundException | The requested object was not found. |
OtherApplicationHasPriorityException | Another application has a higher priority level, preventing this call from succeeding. |
ParamEqEffect | Represents a DirectSound effects object used to set and retrieve effect parameters on a SecondaryBuffer object that supports parametric equalizer effects. |
PriorityLevelNeededException | A cooperative level of Priority or higher is required. |
SecondaryBuffer | Contains methods and properties used to manage sound buffers that can support effects. |
SendLoopException | A circular loop of send effects was detected. |
SoundException | Root exception type for all DirectSound exceptions. Derives from DirectXException. |
UnsupportedException | The function called is not supported at this time. |
WavesReverbEffect | Represents a DirectSound effects object used to set and retrieve effect parameters on a SecondaryBuffer object that supports Waves reverberation. |
Enumerations
BufferDescriptionFlags | Contains constants for specifying the capabilities of sound buffers. |
BufferPlayFlags | Contains constants for specifying the play behavior of the buffer. |
BufferSize | Contains constants for the minimum and maximum buffer size. |
CaptureEffectsReturnValue | Contains constants for a CaptureBuffer object's effects status. |
CooperativeLevel | Contains constants for a Device object's cooperative level. |
EffectsEnvironmentPreset | Containts constants for reverberation presets for an Interactive3DLevel2ReverbEffect object. |
EffectsReturnValue | Contains constants that describe the status of an effect object returned from a SecondaryBuffer object. |
EffectStatus | Contains constants that describe the success of the effect in canceling the echo using a CaptureAcousticEchoCancellationEffect object. |
Frequency | Contains constants that describe the range of frequency, in samples per second, at which a software buffer can play. |
LockFlag | Contains constants that describe how to lock a buffer while reading or writing to it. |
Mode3D | Contains constents that describe the operation mode for 3-D sound processing. |
OperationMode | Contains constants that describe the mode of a CaptureAcousticEchoCancellationEffect object. |
Pan | Contains constants which describe how a buffer plays a sound in the stereo (2-channel) field. |
PositionNotifyFlag | Contains constants that are used to signify types of position notifications. |
Volume | Contains constants that describe the minimum and maximum volume at which a buffer can play. |
WaveFormatTag | Contains constants that describe waveform-audio format types. |
Structures
Microsoft Directx Directsound 1.0.2902.0
Angles | Contains properties that describe the inside and outside angles of the sound projection cone. |
Buffer3DSettings | Contains properties that describe all the information necessary to uniquely describe the location, orientation, and motion of a 3-D sound buffer. |
BufferCaps | Contains properties that describe the capabilities of a Buffer object or a SecondaryBuffer object. |
BufferPositionNotify | Contains properties that describe a notification position. |
BufferStatus | Contains properties that describe the status of a buffer. |
Caps | Contains properties that describe the capabilities of a DirectSound Device object. |
CaptureBufferCaps | Contains properties that describe the capabilities of a CaptureBuffer object. |
CaptureBufferDescription | Contains properties that describe a CaptureBuffer object. |
CaptureCaps | Contains properties that describes the capabilities of the capture device. |
CaptureEffectDescription | Contains properties for an effect associated with a CaptureBuffer object. |
CaptureEffectsAcousticEchoCancellation | Contains properties for acoustic echo cancellation in a capture buffer. |
CaptureEffectsNoiseSuppress | Contains parameters for noise suppression in a capture buffer. |
DeviceInformation | Contains properties that describe information about a device. |
EffectDescription | Contains properties that describe an effect associated with a buffer. |
EffectsChorus | Contains parameters for a chorus effect. |
EffectsCompressor | Contains parameters for a compressor effect. |
EffectsDistortion | Contains parameters for a distortion effect. |
EffectsEcho | Contains parameters for an echo effect. |
EffectsFlanger | Contains parameters for a flange effect. |
EffectsGargle | Contains parameters for an amplitude modulation effect. |
EffectsInteractive3DLevel2Reverb | Contains parameters for an I3DL2 (Interactive 3D Audio Level 2) reverberation effect. |
EffectsParamEq | Contains parameters for a parametric equalizer effect. |
EffectsWavesReverb | Contains parameters for a Waves reverberation effect. |
Listener3DOrientation | Contains properties that encompass the front and top 3-D vectors for listeners orientation. |
Listener3DSettings | Contains properties that describes the 3-D world parameters and the position of the listener. |
Speakers | Contains properties that define various speaker configurations. |
WaveFormat | Contains properties that define the format of waveform-audio data. |